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Save your Saviour Schnapps for risky maneuversĪt the start of Kingdom Come, you'll get three bottles of Saviour Schnapps for free. If you're going to knock someone out, plan on making a run for it before they get up and try to return the favor. People come to pretty quickly, sometimes 30 seconds or so, though that time may vary on conditions we're not quite sure of yet. In most games, if you knock someone out they function as a dead NPC except you get to live with a clean conscience. Choked-out people don't stay unconscious forever Armorsmiths fix armour, tailors fix clothes and gambesons, cobblers fix boots and shoes, and weaponsmiths fix weapons. If it gets too low it can never be repaired, so make regular stops at towns to get your stuff fixed. While adventuring your gear’s quality will drop, represented by the broken shield icon. You can either pay him for a quick boost or practice on a chest he has out back.
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Once you get Theresa's uncle on your side, he'll also offer to teach you how to lockpick. Once you get the hang of it, the only way you'll break that second pick on easier locks is through sheer clumsiness. Instead, practice the unlocking minigame on some easy or very easy chests, and don't get too sad if you break a pick in the process. Don't use them on anything too hard or they'll snap right away. Be sure to buy at least two lockpicks as soon as you can. Whether you're a valiant Henry or not, you're going to run across some early instances where the only thing standing between you and your goal is a locked door or chest. Get rich while taking the nobles down a notch. Once you find the ring and deliver it, you'll unlock a merchant that buys stolen goods and a thievery questline. Opt to do him the favor, even if it sounds a bit unsavory for a good lad like Henry. Once you wake up in Rattay, you'll be in debt to the miller that paid your medical expenses and housed you during your recovery. If you're the sneaky type, be sure to pay Theresa's uncle ASAP Dig into your character menus to see how you stand with each community and be sure to play nice, if you can manage. As a self-professed thief Henry, life has been difficult. Now when I walk through Rattay I can't get across town without a guard stopping me to check my person for stolen goods. I do know that getting into fistfights with people in broad daylight doesn't do it any good. I'm not too clear on what affects the system yet, but your reputation with each town is kept in check. Unless that's the Henry you want to be, I suppose. And don't taste any yourself, no matter how good it smells. Come back the next day to see how your buds are doing. If you find deadly ingredients, you can sneak up to an enemy camp's cookpot, usually at night, and drop whatever you like into the stew. If you're near civilization, chances are there's a pot of stew nearby you can eat from without much worry. Otherwise, only spend money on a few food items if you're venturing out. Leave them for too long and you're almost guaranteed to get food poisoning, a status effect that drains your health and stamina over time. If you inspect food items in your inventory, they have a quality stat that denotes what kind of risk they pose to your health. Speaking of hoarding food, don't do that. One decent jab to the face can take down the toughest looking brutes.
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It won't matter that much in the early game, just try to aim for the skin or thinnest clothing. Take stock of what kind of armor your enemy is wearing, too, as each material handles weapons differently. Try to keep track of how much they've been swinging, blocking, and time your flurries for when they're likely their most tired. Enemies are dealing with the same systems you are, meaning if they swing a lot or block a lot of blows, they're likely going to be low on stamina. Until then, here's a few things to keep in mind. You'll also just get better through natural play. You need to get him there through training, leveling up, unlocking combos, and perks. Henry is going to feel slow and clumsy with a sword to start, but that's baked into the role you're playing. None of this is to say you should rush through the early hours, just don't veer too far off the path before getting your medieval adventurer's starter kit. Here, you'll also start getting more frequent side quests and incentives to explore the entire map. Mine is named Pebbles and we'll never be apart. Push through until the main quest brings you to Rattay, the point at which you get the actual combat tutorial, the means to make some money, a bow, and a few quests in, a horse. The first 10 or so hours of Kingdom Come can feel a bit frustrating without a proper combat tutorial, a reliable horse, money, or incentive to explore the world. The 'real' game starts when you get to Rattay, so don't delay too much